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Sabotage.png Sabotage in Dragon Age: Inquisition is an Abiltiy Tree of the Rogue class.



Experts in these talents specialize in poisons and traps. Their dirty tricks leave enemies sick and limping, easy pickings for a sharp blade or a barbed arrow.

 

Sabotage Abilities

 

Active Abilities

Ability & Description

Poisoned_Weapons.png Poisoned Weapons

You coat your weapons in a deadly toxin, making every attack poison enemies for a short time.

  • Duration: 10 Seconds
  • Damage: 60% Weapon Damage per second
  • Damage Duration: 8 Seconds
  • Cooldown Time: 24 Seconds
  • Cost: 20 Stamina

Your poison helps your blades and arrows bite deeper. You do more damage with your weapons while Poisoned Weapons is active.

  • Damage Bonus: 25%

 

You gain Health when you attack enemies with Poisoned Weapons active.

Caltrops.png Caltrops

You scatter spikes behind you, hurting and slowing down enemies who come after you. This ability is considered a trap for any abilities that enhance or affect traps.

  • Duration: 30 Seconds
  • Radius: 3 Meters
  • Damage: 10% Weapon Damage per second
  • Speed Reduction: 25%
  • Cooldown Time: 16 Seconds
  • Cost: 35 Stamina

Your Caltrops cover a wider area and impede enemies even more.

  • Radius: 5 Meters
  • Speed Reduction Bonus: 25%

 

Enemies that tread upon your Caltrops are briefly immobilized.

  • Immobilize Duration: 3 seconds
  • Requires: Trespasser DLC

Hook_and_Tackle.png Hook and Tackle

You hurl a light grappling hook at a target, then yank hard as you leap to pull yourself to it.

  • Cooldown Time: 12 Seconds
  • Cost: 20 Stamina

You can use Hook and Tackle with no Stamina cost or cooldown time.

 

You chain yourself to your target upon arrival, making it impossible for them to escape you. You can free yourself by reactivating the ability.

Toxic_Cloud.png Toxic Cloud

You unleash a cloud of toxic dust that damages all enemies that remain in the area.

  • Duration: 8 Seconds
  • Radius: 5 Meters
  • Damage: 50% Weapon Damage per second
  • Cooldown Time: 32 Seconds
  • Cost: 50 Stamina

Toxic Cloud has a shorter cooldown time and now also poisons enemies in the area.

  • Cooldown Reduction: 5 Seconds
  • Damage: 25% Weapon Damage per second
  • Duration: 8 Seconds

 

Allies in Toxic Cloud can lose their enemies in the vapors, gaining a stack of Elusive every few seconds in the cloud.

Throwing_Blades.png Throwing Blades

You hurl a group of knives at all nearby targets, ripping through their armor and leaving it sundered.

  • Number of Hits: 4
  • Damage Per Hit: 100% Weapon Damage
  • Duration: 8 Seconds
  • Cooldown Time: 12 Seconds
  • Cost: 50 Stamina

When facing fewer targets, you group your knives so that the more blades that hit a single target, the more damage they inflict.

  • Damage Bonus: 25%
  • This bonus stacks

 

You throw several daggers in an arc before you, hitting all enemies in front of you and increasing the duration for which their armor is sundered.

  • Maximum distance: 15 meters
  • Requires: Trespasser DLC

 

Passive Abilities

Ability & Description

Fighting_Dirty.png Fighting Dirty

All of your sunder and poison effects as you make more potent toxins and uglier wounds.

  • Duration Bonus: +25%
  • Dexterity on Unlock: +3

Looked_Like_it_Hurt.png Looked Like It Hurt

The worst mistake your enemies can make is to let you see them flinch. Whenever you score a Critical Hit, you regenerate stamina.

  • Stamina Restored: 10
  • Cunning on Unlock: +3

Explosive_Toxin.png Explosive Toxin

Your poisons curdle the blood of your targets. Enemies that die while poisoned explode in a shower of toxic mist.

  • Duration: 8 Seconds
  • Radus: 3 Meters
  • Damage : 50% Weapon Damage per second

Cheap_Shot.png Cheap Shot

Your Critical Hits tear through enemy armor, leaving it sundered for a short time. 

  • Duration: 6 Seconds
  • Cunning on Unlock: +3



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