Varric Tethras is an NPC in Dragon Age 3: Inquisition who may join your party as a companion. varric-profile.jpg

"Varric Tethras is one part adventurous rogue, one part dashing storyteller, and three parts trouble. Born on the surface, Varric has little love for his underground brethren—all his contacts lie with the dwarves of the Merchants Guild, though he has little taste for their schemes. Still, he has found a place as an outsider, rubbing shoulders with both the wealthy elite as well as the worst of scoundrels. To hear him tell of it, that's all he truly cares about, though anyone who truly knows him claims differently. They say that, try as he might, Varric has been drawn more and more into conflicts that shake the world—ones that he can't get himself out of with a quick tale."

Encounters

  • Varric is first met during the Wrath of Heaven prologue, and automatically joins your party.
  • Once a party member, he can be found near the stairs leading to the Chantry in Haven for conversation.

Related Quests

((Please scroll down to see his War Table Operations))

Party?

Yes: Varric is first met during the Wrath of Heaven prologue, and automatically joins your party.
Leaves: ??
Abilities and Specialization: He is a Artificer with Caltrops and Long Shot abilities

Romance

Varric is not available to romance.

Alignment & Approval Rating

varric_card_regular.jpg Varric Approval is determined by your choices in conversation and in the game decisions in Dragon Age: Inquisition. Below is a list of all his reactions to quest and personal dialogue. Approval rating may be checked at the "Gather Party" screen by observing the cards, or by the interactions with the NPC.

Sit in Judgement

Please see the page above to see how judging prisoners affects Approval with this character.

 

Seeing Red

You will receive ( +2) approval for each Red Lyrium vein you destroy. There are a total of 12 (see the page above for locations).

 

Red Templar

You will sometimes receive ( +1) approval for killing Red Templar enemies with Varric in your party.

 

Approval on Quest Choices

Varric Approves

  1. Take the mountain path in the Frostback Mountains during the prologue.
  2. At Redcliffe Castle, accept the mages as allies (only if Hawke sided with the mages in Dragon Age II ).
  3. At Redcliffe Castle, accept the mages as conscripts (only if Hawke sided with the templars in Dragon Age II ).
  4. Allow the Wardens to join the Inquisition in Adamant (only if Hawke's Warden ally is left in the Fade).
  5. Exile the Wardens at Adamant (only if Hawke is left in the Fade).

Varric Disapproves

  1. At Redcliffe Castle, accept the mages as allies (only if Hawke sided with the templars in Dragon Age II ).
  2. At Redcliffe Castle, accept the mages as conscripts (only if Hawke sided with the mages in Dragon Age II ).
  3. Say you'll “do it for my own power” when made Inquisitor.
  4. Say “lead them to vengeance” when made Inquisitor.
  5. Allow the Wardens to join the Inquisition in Adamant (only if Hawke is left in the Fade).
  6. Exile the Wardens at Adamant (only if Hawke's Warden ally is left in the Fade).

 

Approval on Dialogue

 

Haven

First time speaking to him
"...Most people would have spread that out over more than one day."

  • I'm just glad to be alive. (+1)
  • I can barely keep up. (+1)
  • Too many people died up here. (+1)
  • I'm fine. (-1)
  • This is all bull*****. (+1)


After Champions of the Just / In Hushed Whispers
"... What will you do to celebrate"

  • Plan for what's next.
  • Catch my breath. (+1)
  • Anything but celebrate.
  • Have a party (+1)

 

Skyhold

After fight with Cassandra:

  • Are you alright? (+1)
  • She's calmed down. (+1)
  • No more secrets. (-1)


"... I told the Inquisition everything that seemed important at the time. "

  • You knew about Corypheus. (-1)
  • I believe you. (+2)
  • Hawke should have joined the Inquisition sooner. (-1)
  • Talk to Cassandra.
  • Choose a side. (-1)


Corypheus is back.
"... Maker's breath, what have I let loose? "

  • This isn't your fault. (+1)
  • I think you're confused. (+2)
  • It doesn't matter.

 

The Exalted Plains


During the Somone to Lose quest. If you tell Emalin:

  • He was brave.
  • Teenagers are stupid.
  • Blood Magic. (+1)


"... Dialogue trigger."

  • example reply. (+2)
  • example reply?
  • example reply?(-2)


Background, Dialogue & Other Notes

Name, Time & Requirements
Best
Forces Reward
Secrets Reward
Connections Reward

Varric

Hard in Hightown 3: Varric's Revenge (15 min)

Available early on, in Haven.
Yet another unauthorized sequel to Hard in Hightown has been published. Varric wants help tracking down the author.
Secrets
N/A
1 Amulet of Power
Varric Approves (+2)
1 Amulet of Power
Varric Approves (+2)

Hard in Hightown: The Search for the Hack Writer (60 min)

Hard in Hightown 3: Varric's Revenge complete, reached Skyhold.
Varric's got a lead! The courier who delivered the manuscript to the printer is a Kirkwall magistrate. He needs someone to contact him.
Secrets
N/A
N/A
N/A

Hard in Hightown: Unsavory Parallels (60 min)

Hard in Hightown: The Search for the Hack Writer
Investigate the strange parallels between the book and reality.
Secrets
N/A
1 Amulet of Power
1 Amulet of Power

Hard in Hightown: Trouble in Skyhold (240 min)

Hard in Hightown: Unsavory Parallels, either Wicked Eyes and Wicked Hearts, or Here Lies the Abyss.
Threatening letters arrive, investigate further.
Forces
N/A
N/A
N/A

Hard in Hightown: Revenge of the Merchant Guild (240 min)

Took Leliana's path in Hard in Hightown: Trouble in Skyhold
Leliana needs a copy of a Merchant Guild cypher to crack the code in the book.
Connections
N/A
N/A
N/A

Hard in Hightown: A Dagger in the Back (480 min)

Took Cullen's path in Hard in Hightown: Trouble in Skyhold
Guard-Captain Aveline needs the dagger from the murder scene back. It may be a lead. Either have Cullen return it, or let Leliana see if she can track down where it came from.
Forces
N/A
N/A
N/A

Hard in Hightown: A Worthy Dwarf (480 min)

Hard in Hightown: Revenge of the Merchant Guild
The author/murderer has been identified. How do you want to deal with him?
Secrets
N/A
1 Ornate Bianca Grip
1 Ornate Bianca Grip

Hard in Hightown: No Dwarf Less Worthy (480 min)

Hard in Hightown: A Dagger in the Back
The author/murderer has been identified. How do you want to deal with him?
Forces
1 Firm Bianca Grip
1 Firm Bianca Grip
N/A



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