Winter in Dragon Age: Inquisition is an Ability Tree of the Mage class.
Masters of this school of magic summon cold that bites deeper than the cruelest winter. Their icy spells slow and weaken enemies.
Winter Mages are able to command the power of Winter, using sheets of ice to freeze enemies in place or create protective barriers, blurring forward across the battlefield on waves of cold, or summoning freezing blizzards to chill and damage the enemy.
Winter Ability Tree
Winter Abilities
Active Abilities
Winter's Grasp
You lock a target in a sheet of ice, freezing it in place.
- Ice Damage: 200% Weapon Damage
- Freeze Duration: 4 Seconds
- Chill Duration: 8 Seconds
- Cooldown: 16 Seconds
- Cost: 65 Mana
Upgrades
Winter's Chill
Winter's Grasp now damages and chills nearby enemies as well. However, only the primary target is frozen.
- Area of Effect: 3 Meters
Winter's Run
Enemies that are already frozen or chilled take massive damage when hit with Winter's Grasp.
- Damage: 1,000% weapon damage
- Requires: Trespasser DLC
Fade Step
You let invisible waves of magic carry you forward, blurring ahead a short distance.
- Duration: 2 Seconds
- Cooldown: 12 Seconds
Upgrades
Frost Step
Passing through enemies hurts them and leaves them chilled.
- Ice Damage: 300% Weapon Damage
- Chill Duration: 8 Seconds
Energizing Step
Each time you pass through an enemy with Fade Step, you gain mana.
- Mana Recovery: 25%
- Requires: Trespasser DLC
Wall of Ice
You raise a wall of ice to keep enemies at bay.
- Size: 6 meters
- Duration: 20 seconds
- Cooldown: 24 seconds
- Cost: 50 mana
Upgrades
Glacial Strength
Wall of Ice creates a larger wall, and you can cast it more often.
- Size Bonus: 3 meters
- Cooldown Reduction: 8 seconds
Ice Mine
You mark the ground with a glyph that takes a short time to prime. Once it is ready, it will freeze the first target to step on it.
- Freeze Duration: 6 seconds
- Activation Delay: 3 seconds
- Cooldown: 18 seconds
- Cost: 35 mana
Upgrades
Blizzard
You summon a freezing blizzard to chill and damage enemies caught in the area.
- Ice Damage: 75% Weapon Damage per second
- Chill Duration: 8 seconds
- Area of Effect: 8 meters
- Cooldown: 24 seconds
- Cost: 5 mana per second
Upgrades
Ice Storm
Blizzard now chills enemies, progressively slowing them until they are frozen.
- Damage Bonus: 75%
- Freeze Duration: 4 Seconds
Winter Winds
Blizzard continues without your having to sustain it.
- Cost: 40 mana
- Duration: 10 seconds
- Requires: Trespasser DLC
Passive Abilities
Mana Surge
Your barrier explodes into wild magic when enemies destroy it. The blast freezes all nearby enemies and allows you to cast your next spell without consuming mana.
- Area of Effect: 3 Meters
- Freeze Duration: 2 Seconds
- Magic on Unlock: +3
Winter Stillness
By standing still, you enter into a meditative state that restores your mana at an enhanced rate and reduces all cooldown times.
- Meditation Idle Threshold: 3 seconds
- Mana Regeneration Rate Bonus: 50%
- Willpower on Unlock: +3
Frost Mastery
You have mastered the calling of cold, increasing your effectiveness when chilling or freezing targets.
- Freeze Duration Bonus: 25%
- Chill Duration Bonus: 25%
- Magic on Unlock: +3
Ice Armor
You draw on cold magic near you to protect you from all attacks. Standing near a frozen enemy or a persistent cold spell reduces all damage you take.
- Damage Reduction: 50%
- Willpower on Unlock: +3
Notes and Trivia
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