DIalogue is a very important aspect of Dragon Age 3: Inquisition. The player will chose to navigate conversations and make specific calls on events and quests, and being able to identify the right conversation options is important. Below is a list of the icons used by the game for dialogue and their meanings.
    • Dragon Age II's dialogue wheel makes a comeback to help you advance the storyline and define your Inquisitor in the process. When presented with dialogue wheel options—some of them lines of dialogue, others actions or silence—highlight one to view its type. If you choose a similar tone for your Inquisitor most of the time, you may start noticing more unique expressions or outcomes that are only available to your chosen personality type

General Dialogue
general_icon_dialogue.png

General

Branch the conversation and open up additional dialogue options
investigate_icon_dialogue.png

Investigate

Make inquiries to learn more about the current conversation
attack_icon_dialogue.png

Attack

Enough conversation. It's time to get aggressive
Payment_icon_dialogue.png

Payment

Inquire about a coin reward—or bribe someone.
romance_icon_dialogue.png

Romance

If you're feeling amorous, flirt or say something romantic.
end_romance_icon_dialogue.png

End Romance

Say or do something to permanently end a romance with the other character.
Special
special_icon_dialogue.png

Special

This option is rare. It may only appear for certain types of characters—or it may be based on past circumstances.
stoic_icon_dialogue.png

Stoic

Remain matter-of-fact about the subject at hand. Speak with self-control
sad_icon_dialogue.png

Sad

Express sadness over the current conversation point.
pleased_icon_dialogue.png

Pleased

Express agreement with or happiness about the current conversation point
mad_icon_dialogue.png

Mad

Express your anger about what's being discussed.
confused_icon_dialogue.png

Confused

Indicate confusion about the current line of conversation.
surprised_icon_dialogue.png

Surprised

Has the conversation astounded you in some way? Express your surprise
fear_icon_dialogue.png

Fear

Perk-Based
underworld_icon_dialogue.png

Underworld

Showcase your knowledge of the criminal world with this special dialogue option, only available when the necessary perk is acquired.
politics_icon_dialogue.png

Politics

Display your understanding of how the political system works. Requires a perk.
human_icon_dialogue.png

History

Show your knowledge of history and lore. Requires the Historical Knowledge perk.
arcane_icon_dialogue.png

Arcane

If you understand magic and magical theory, use this information to your advantage. Requires a perk.
Class and Race
history_icon_dialogue.png

Human Mage/Noble

Dialogue options strictly available for circle mages or nobles.
warrior_icon_dialogue.png

Warrior

rogue_icon_dialogue.png

Rogue

mage_icon_dialogue.png

Mage

elf_icon_dialogue.png

Elf

dwarf_icon_dialogue.png

Dwarf

qunari_icon_dialogue.png

Qunari




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    • Anonymous

      I've never seen the bribe option. The only time I have seen the warrior option is when i choose the Templar specialization and talk to Cullen. I've played a rogue and have never seen that class specific option. Is there something I can do to have these options appear during game play?

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