Classes are available playstyle archetypes in Dragon Age 3: Inquisition. The player may choose a class and further develop in specializations by following the specific skill trees of those classes. 

There are three available classes in Dragon Age: Inquisition: Warrior, Mage and Rogue

 

Classes

Warrior

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"Battle-hardened and masters of close combat, warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don't deflect with their shields."

 

Warrior Specializations

 

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Champion

These powerful defenders protect their allies from harm, standing strong against devastating blows with expert training and fierce determination. Enemies can't kill them—and usually can't survive them.

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Reaver

As the battle gets bloodier, these vicious and deadly warriors get even more brutal. Hurting them just makes them mad, a mistake most enemies don't live to repeat.

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Templar

These unrelenting warriors specialize in fighting mages and demons. No enemy's magic can withstand them, and they inspire and protect their allies with their righteous power.

 

Warrior Ability Trees

 

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Weapon and Shield

Experts in this style are still on their feet after punishment that would kill their allies. They use their shield to protect themselves and stagger their enemies.

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 Vanguard

These stalwart warriors protect their allies by making themselves the biggest target on the battlefield. When enemies take the bait, Vanguards pick them apart with brutal precision.

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Battlemaster

These cunning warriors control the battlefield and everyone on it. They bolster their allies, hamper their enemies, and take advantage of any sign of weakness.

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Two-Handed Weapon

Experts in this style crush their enemies with massive blows that can break any guard, shatter any armor, and destroy any opponent.

 

 

Mage

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"Those who can tap into the raw energy of the Fade and block the whispering temptations of demons are truly exceptional. When they turn that mental focus onto the field of war, they can be truly terrifying opponents. Rains of fire, walls of ice, or even the ability to heal allies make up a mage's toolkit. Most employ considerable skills rendering foes not only weakened, but also vulnerable to physical attacks, setting up opportunities for their teammates to exploit."

 

Mage Specializations

 

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Knight Enchanter

These rare mages received special dispensation from the Chantry to serve in battle. They summon blades from the Fade and are experts in protection and defense.

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Necromancer

These mages specialize in binding the spirits that are drawn to death. They can put the fear of death into enemies, bring spirits to fight on their behalf, and even cause devastating explosions when their enemies die.

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Rift Mage

These mages draw upon the force of the Fade, either pulling matter from the Fade to attack or twisting the Veil itself into a weapon to stagger or crush their enemies.

 

Mage Ability Trees

 

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Spirit

Masters of this school of magic call upon call upon spirits for protection, as well as the essence of the Fade itself. Their spells disrupt hostile magic, create defensive barriers, and even heal injuries.

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  Winter

Masters of this school of magic summon cold that bites deeper than the cruelest winter. Their icy spells slow and weaken enemies.

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Inferno

Masters of this school of magic dominate the battlefield with unrelenting fire. Enemies who survive the initial blast are driven mad with terror or burn to death in unquenchable flames.

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Storm

Masters of this school of magic call forth the power of thunder and lightning. Their spells paralyze foes and arc from one enemy to another.

 

 

Rogue

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"Armed with bows, daggers, and any number of dirty tricks, the rogue's primary focus is damage: tearing foes down one at a time with systematic efficiency. Rogues commonly use a mixture of stealth and mobility to reach positions of advantage, be it a sniper's perch away from enemy blades or behind an unsuspecting mage. Deadly and resourceful, rogues can tip the balance of any strategic assault."

 

Rogue Specializations

 

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Artificer

These specialists control the battlefield with deadly traps. Neither they nor their explosive mines are ever where the enemy expects them to be.

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Assassin

Any rogue can kill a target, but assassins make death into an art form. They specialize in quick, deadly kills that let them slide back into the shadows undetected, or indirect kills that eliminate targets while the assassin is safely away.

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 Tempest

These unpredictable experts specialize in using alchemical mixtures that wreathe them in frost or flame. Fast, chaotic, and possibly mad, they wade into the fight and dare enemies to face the storm.

 

Rogue Ability Trees

 

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 Double Daggers

Experts in this style are fast an deadly, their blades slicing through enemies' defenses--and throats--before they have time to react.

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 Archery

Experts in this style are masters of ranged combat. They can avoid enemies that attempt to close, put arrows or bolts through multiple foes, and even unleash explosive shots to devastating effect.

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Sabotage

Experts in these talents specialize in poisons and traps. Their dirty tricks leave enemies sick and limping, easy pickings for a sharp blade or a barbed arrow.

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 Subterfuge

Experts in these talents are masters of misdirection. Whether leaping to safety, disappearing into the shadows, or tricking enemies into slashing at empty air, they are never where anyone expects them to be.

 




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