You taunt an enemy into a frenzy. Their damage output increases overtime, but so does the amount of damage they take. The effect ends if you get out of range of the enemy.
- Range: 15 meters
- Enemy Damage Output: 5% increase per second
- Enemy Damage Taken: 5% increase per second
- Cooldown Time: 32 Seconds
- Cost: 35 Stamina
- Unlocks: En Garde
To The Death can be modified by En Garde, increasing your Guard.