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to_the_death.png Champion.png
You taunt an enemy into a frenzy. Their damage output increases overtime, but so does the amount of damage they take. The effect ends if you get out of range of the enemy.


  • Range: 15 meters
  • Enemy Damage Output: 5% increase per second
  • Enemy Damage Taken: 5% increase per second
  • Cooldown Time: 32 Seconds
  • Cost: 35 Stamina


To The Death can be modified by En Garde, increasing your Guard.





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