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inferno.png Inferno in Dragon Age: Inquisition is an Ability Tree of the Mage class.



Masters of this school of magic dominate the battlefield with unrelenting fire. Enemies who survive the initial blast are driven mad with terror or burn to death in unquenchable flames.

 

Inferno Ability Tree

 

Inferno Active Abilities

Flashfire.png Flashfire

You ignite an enemy in searing pain and send them fleeing in panic.

  • Fire Damage: 300% Weapon Damage
  • Fear Duration: 8 Seconds
  • Cooldown Time: 20 Seconds
  • Cost: 65 Mana
Flashfire burns brighter and hotter, intensifying the panic the enemy suffers.

  • Fear Duration Bonus: 8 Seconds

 

Enemies panicked by Flashfire leave a trail of damaging flames behind them when they run.

  • Burning Duration Bonus: 8 Seconds
  • Duration: 5 seconds
  • Requires: Trespasser DLC

Immolate.png Immolate

You unleash a massive explosion, leaving enemies in the area burning in agony.

  • Fire Damage: 300% Weapon Damage
  • Burning: 75% Weapon Damage per second
  • Burning Duration: 8 Seconds
  • Area of Effect: 3 Meters
  • Cooldown Time: 16 Seconds
  • Cost: 35 Mana
  • Eldritch Detonator Ability: Use on incapacitated foes for a combo.
Immolate burns hotter and has a shorter cooldown time, allowing you to rain fire upon your enemies more often.

  • Fire Damage Bonus: 100% Weapon Damage
  • Burning: 75% Weapon Damage per second
  • Cooldown Reduction: 4 Seconds

 

Immolate no longer has a cooldown, but casting it multiple times in succession costs additional mana.

  • Cost: 10 mana
  • Duration: 8 seconds
  • Requires: Trespasser DLC

Fire_Mine.png Fire Mine

You mark the ground with a glyph that takes a short time to prime. Once it is ready, it will erupt into flame when a enemy crosses it, damaging and staggering the target.

  • Fire Damage: 1,600% Weapon Damage
  • Activation Delay: 3 Seconds
  • Cooldown Time: 24 Seconds
  • Cost: 35 Mana
Targets hit by the Fire Mine are launched into the air and set aflame, leaving them burning.

  • Burning: 200% Weapon Damage
  • Burning Duration : 8 Seconds

 

You now create multiple mines directly in front of you.
  • Burning Duration : 8 Seconds
  • Requires: Trespasser DLC

Wall_of_Flame.png Wall of Fire

You conjure a flaming barrier that burns and panics enemies that pass through it.

  • Size: 6 Meters
  • Duration: 20 Seconds
  • Burning: 200% Weapon Damage per second
  • Burning Duration: 8 Seconds
  • Fear Duration: 4 Seconds
  • Cooldown Time: 32 Seconds
  • Cost: 35 Mana
Walls of Fire creates a larger wall, and its flames burn longer on enemies who pass through it.

  • Size Bonus: 3 Meters
  • Damage Duration Bonus: 4 Seconds

 

Wall of Fire now begins at your location and moves away from you over the duration of the spell.

 

Inferno Passive Abilities

Flashpoint.png Flashpoint

After you land a critical hit, your next spell doesn't trigger a cooldown period.

  • Cooldown Time: 10 Seconds
  • Magic on Unlock: +3

Pyromancy.png Pyromancer

You have mastered the summoning of fire, increasing your effectiveness when panicking or burning enemies.

  • Burning Duration Bonus: 25%
  • Fear Duration Bonus: 25%
  • Willpower on Unlock: +3

Clean_Burn.png Clean Burn

Your spells burn away ambient magic that would otherwise slow down your casting. Every spell you cast shortens your active cooldown time.

  • Cooldown Reduction: 1 Second
  • Willpower on Unlock: +3

Chaotic_Focus.png Chaotic Focus

When you cast a Fire spell, the spell consumes half of your barrier to empower it. The larger the barrier consumed, the greater the bonus to the spell's damage.

  • Barrier Bonus: 50%
  • Magic on Unlock: +3



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